More posts like this please. Short, snappy and handy!
I chuckled at the absurdity of conflicting rotation values in the resulting code, but it does the job perfectly well for what Robin was trying to achieve: animating around a shape, not spinning. I’m not sure when I would use this technique, but I know I will in the future and this is going to save me so much time and frankly, banging my head on the desk, which transform
animations almost always result in.